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Mulpfimica 3.0: Knight and Day
Knight and Day trailer
CV artwork
Vital statistics
Players 2 or 4
Ranks 10
Files 12
Levels 2
Total squares 240
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Mulpfimica 3.0 alpha: Knight and Day, known also as MLPC3 and lots other aliases,[1] is a game currently in development.

PremiseEdit

As so it turns out, Celestia and Luna are two ponies that simply cannot keep their private[2] relationship out of their public jobs. The two, both tyrants in their own rights, duke it out in between Earth[3] and Moon. As you can see this battlefield is very slightly bigger than the rest of them.

Oh and some paras(pr)ites came around too. They want a battle of their own.

BoardEdit

This is a three-dimensional board, as is Dragonchess by Gary Gygax. Size is 10 × 12 × 2, giving 240 cells. The board template looks like this:

Warning: Large Image
Dimensions follow Setup Knight and Day
Width × Height
1,310 px 624 px
Link to data page · View Template Page
                             ~ Board B ~
   ╔════╤════╤════╤════╤════╤════╤════╤════╤════╤════╤════╤════╗
10 ║    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓║
   ╟────┼────┼────┼────┼────┼────┼────┼────┼────┼────┼────┼────╢
9  ║▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    ║
   ╟────┼────┼────┼────┼────┼────┼────┼────┼────┼────┼────┼────╢
8  ║    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓║
   ╟────┼────┼────┼────┼────┼────┼────┼────┼────┼────┼────┼────╢
7  ║▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    ║
   ╟────┼────┼────┼────┼────┼────┼────┼────┼────┼────┼────┼────╢
6  ║    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓║
   ╟────┼────┼────┼────┼────┼────┼────┼────┼────┼────┼────┼────╢
5  ║▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    ║
   ╟────┼────┼────┼────┼────┼────┼────┼────┼────┼────┼────┼────╢
4  ║    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓║
   ╟────┼────┼────┼────┼────┼────┼────┼────┼────┼────┼────┼────╢
3  ║▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    ║
   ╟────┼────┼────┼────┼────┼────┼────┼────┼────┼────┼────┼────╢
2  ║    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓║
   ╟────┼────┼────┼────┼────┼────┼────┼────┼────┼────┼────┼────╢
1  ║▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    ║
   ╚════╧════╧════╧════╧════╧════╧════╧════╧════╧════╧════╧════╝
     a    b    c    d    e    f    g    h    i    j    k    l
   ╔════╤════╤════╤════╤════╤════╤════╤════╤════╤════╤════╤════╗
10 ║    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓║
   ╟────┼────┼────┼────┼────┼────┼────┼────┼────┼────┼────┼────╢
9  ║▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    ║
   ╟────┼────┼────┼────┼────┼────┼────┼────┼────┼────┼────┼────╢
8  ║    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓║
   ╟────┼────┼────┼────┼────┼────┼────┼────┼────┼────┼────┼────╢
7  ║▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    ║
   ╟────┼────┼────┼────┼────┼────┼────┼────┼────┼────┼────┼────╢
6  ║    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓║
   ╟────┼────┼────┼────┼────┼────┼────┼────┼────┼────┼────┼────╢
5  ║▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    ║
   ╟────┼────┼────┼────┼────┼────┼────┼────┼────┼────┼────┼────╢
4  ║    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓║
   ╟────┼────┼────┼────┼────┼────┼────┼────┼────┼────┼────┼────╢
3  ║▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    ║
   ╟────┼────┼────┼────┼────┼────┼────┼────┼────┼────┼────┼────╢
2  ║    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓║
   ╟────┼────┼────┼────┼────┼────┼────┼────┼────┼────┼────┼────╢
1  ║▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    │▓▓▓▓│    ║
   ╚════╧════╧════╧════╧════╧════╧════╧════╧════╧════╧════╧════╝
                             ~ Board A ~

Symbolically, Board A represents the Home Planet (be it Ponya or Earth) and board B represents the Moon.

Please note that both Aa1 and Ba1 are black squares.

RulesEdit

Rule Zero applies, with the following exceptions:

  • Royal pieces are subject to the following restrictions (hereby known as the Royal Stipulations):
    • All restrictions of a regular piece apply, e.g. no landing on spaces occupied by friendly pieces.
    • A royal piece may not move to a square that is attacked by an enemy piece or pawn, or even another royal.
    • A royal piece may not move across any square that is attacked by an enemy piece, pawn or royal either. So if there's a White Rook on e5 and a Black Royal Queen on d3, then the Queen cannot move to the left at all!
  • In addition to castling (which is again free), there is also a "Flight of the Royal" special for all royal pieces.
  • Pawns promote to only pieces that their side has. Mercenaries promote to any piece that's there in the beginning of the game.

Pieces (Formal)Edit

Please note that all pieces are different from their MLPC1 counterparts, though they are slightly based upon them.

Also, unless noted, all pieces can move one square straight up or down, from Aa1 to Ba1, say.

Royal PiecesEdit

Royal pieces are Level 5 pieces, though it doesn't matter as they can't be captured anyway.

Celestia (Cl)Edit

Celestia moves as a Gnu – a Knight and a Camel. She may not leap past check.

In cases of ambiguity, Celestia is understood to move 1 (if Knight) or 2 (if Camel) squares orthogonally, then one square diagonally, so from a1 through a2 to b3, or a1 through a2 and a3 to b4. Anything that threatens these squares cut Celestia's jump as well.

Luna (Lu)Edit

Luna is very infuriating, as she has not one but two moves – like a Transformer. To uphold the nomenclature for Transformers (a.k.a. Flippers), the default mode is called Ctrl mode, and the other mode is Alt mode.

Luna (Ctrl) (Lu)Edit

Under Control conditions, Luna moves as as a forwards Knight and backwards King, or can slide sideways as a cylindrical Rook. That means that when Luna moves sideways, she can fall off the east edge and come back from the west edge! If she was on Ae4, she could:

  • Move to Be4, as per the ground rules;
  • Move as a sideways Rook that can wrap across left-right boundary:
    • Move or capture to Ad4, and if that was empty then it can continue in the same manner with Ac4, Ab4, Aa4, Aj4, Ai4, Ah4, Ag4, Af4 and back to Ae4 again, effectively skipping a turn;
    • Move or capture to Af4, and if that was empty then it can continue in the same manner with Ag4, Ah4, Ai4, Aj4, Aa4, Ab4, Ac4, Ad4 and back to Ae4 again, effectively skipping a turn;
  • Move or capture to Ac5, Ad6, Af6 or Ag5, as per the forwards Knight move;
  • Move or capture to Ad3, Ae3 or Af3, as per the backwards King move; or
  • Flip to become Luna (Alt).
Luna (Alt) (Lu')Edit

Under Alt conditions, Luna moves differently every time it attempts to do so! When Control Mode Luna flips to Alternate Mode Luna, a new variable called x is set at 1. Each time Nightmare/Alt Luna moves, x increments.

How Nightmare may move is dependent on x:

  1. She may move as a King.
  2. She may move as a Queen limited to two squares.
  3. She may move as a Queen limited to three squares.
  4. She may move as an unlimited Queen.
  5. She may move as a Lion.

The CourtEdit

Court pieces are not ponies, or are ponies with elevated status. They are on Level 3.

Aide (Ai)Edit

Cou - Aide

Moveset of the Aide

The Aide is a royal piece when the Parasprites are a separate piece, and a simple piece when they are not.

The Aide moves as a Queen, or a narrow Knight.

When positioned on Ae4, an Aide can:

  • Move to Be4, as per the ground rules;
  • Slide like a Queen; or
  • Jump to Ad6, Ad2, Af6 and Af2.

This is the royal piece of the Parasprites if they are a separate force. In this case, it is subject to the royal stipulations.

Guard (Gu)Edit

The Guard is a regular piece. It moves a King, or a Crab.

From Ae4, the Guard can:

  • Move to Be4, as per the ground rules;
  • Move to Ad5, Ae5, Af5, Ad4, Af4, Ad3, Ae3 or Af3, as per the King move; and
  • Jump to Ad6, Af6, Ac3 or Ag3, as per the Crab move.

Adviser (Ad)Edit

The Adviser moves as a Wazir or a forward-only knight.

+
+ x +
+

Engineer (En)Edit

The GroundEdit

All Ground pieces are Level 2 pieces.

Magus (Mg)Edit

Earth (Ea)Edit

Pegasus (Pg)Edit

Unicorn (Un)Edit

The ParasEdit

Paras are short for parasprites, and they are Level 1 pieces.

Attritor (At)Edit

Converter (Cv)Edit

Scout (Sc)Edit

General (Gn)Edit

The ChivalryEdit

The Chivalry are Level 0 pieces. They are among the few pieces that may move up the ladder, and the only group to do so.

Mercenary (Mc)Edit

Pawn (P)Edit

PromotablesEdit

Promotables are Level 4 pieces.

Dragon (Dr)Edit

Gryphon (Gy)Edit

SummaryEdit

Below is a summary of piece moves.

Table of pieces: MLPC3
Piece Symbol Level Value Availability Move
Celestia Cl 5 $1,000,000.00 W NL*
Luna (Ctrl) Lu 5 $1,000,000.00 B orlRfNbK*
Luna (Alt) Lu' 5 $1,000,000.00 B ataction(5n+1,1×8d) & ataction(5n+2, {1,2}×8d) & ataction(5n+3,{1,2,3}×8d) & ataction(5n+4,{1,2,3,4}×8d) & ataction(5n,c(1×8d) & j(2×8d) & promote(must, Luna (Ctrl)))*[4]
Aide Ai 3 $10.20 WB/P QfbN*
Adviser Ad 3 $2.80 WB WfN*
Guard Gu 3 $3.20 WB KffNbsN*
Magus Mg 2 $3.80 W cFmRmN*
Engineer En 2 $3.90 B mFcRcN*
Earth Pony Ea 2 $7.20 WB RB2N*
Pegasus Pg 2 $6.60 WB NNL*
Unicorn Un 2 $5.00 WB \BmW & burn(1×8d, E)*
Attritor At 1 $4.20 WB/P roRcF*, on capture, a piece one level lower is pocketed and may be dropped any time. Choice is with the victim.
Converter Cv 1 $6.30 WB/P zRoN*, on capture, a piece of the Cv's side is pocketed and may be dropped any time.
Scout Sc 1 $4.20 WB/P \mNNcDD & 3d:{1×9dD-Dd-DO} *
Mercenary Mc 0 $1.40 WBP frlK*
Pawn P 0 $1.20 WBP mFWncfF*, n is (5 − rank position of Pawn) or 1, whichever is higher.

NotesEdit

  1. MLP Chess 3.0, Pony Chess 3.0, Wirims Jaeot Soswhes Sits Oat Tartal Totlopica 3.0
  2. It's kismessitude, don't ask
  3. Or Ponya, if you'd like to be self-contained
  4. That's really long, and unfortunately, it's the shortest.
MLPC*s, in chronological order
Previous
MLP Chess 4.0: The Savannah
MLP Chess 3.0
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